impact-drive-food-security

Jobs to be Done: the organizing unit

A Job to be Done is the outcome a persona is “hired” to achieve, stated independent of any one solution. It’s the spine that ties a persona to the use cases a builder can implement, with a business case (sizing + impact) explaining why it’s worth building.

There is intentionally no problems/ folder. The “problem” is the gap between the job and today’s reality, captured here under Why it’s hard (and in sector/why-this-is-hard.md) and in each design’s how-might-we question.

Job to be done Persona(s) Side
Find convenient, dignified food support Reba, Marguerita client
Distribute all donated food each session Gladys provider
Distribute the right food to the right pantries before it spoils Dan provider

A note on evidence. The need behind each job is validated from the event. The “how they do it today” flow is largely a gap. Caravan Studio’s design events surface desired future states and data gaps, not detailed current-state workflows. That depth is expected to come from interviews (Iteration 2+) and from designing with the community.